Like “Berlin, Mitte der Welt” this is a spinoff of the G-Player series. As usual (some of) the sounds are a 1:1 interpretation of topographic data, this time imprinted on a vinyl disk that sits on top of an elaborate object that alludes to planetary motion. Above a chandelier-pendulum with a laser pointer “scratches” across the disk’s grooves which in turn is sonified and played back thru a rotating speaker, part of the above object.
Posts Tagged ‘Max/MSP’
Tracing the path of the Berlin U2 subway at the surface with a video camera, then juxtaposing it with the tunnel view. Presented in “stereo” on monitors inside the subway carriages, synced to realtime with a jog wheel from the cab’s shotgun seat.
Two linked turn-tables, one playing vinyl cut to force the needle to hop, the other equipped with a pen mirroring these movements, drawing a seismogram.
Concert series curated by Gregor Hotz with 5 evenings juxtaposing the “Empress of Sounds” against “The Man with the Horn”. Or music by Alvin Lucier interpreted by women vs. saxophone soli played by men. The Lucier pieces were mostly realized with digital technology. In particular “Music for Solo Performer” was interpreted using a multi-channel alpha wave sensor and a periodicity detector implemented in MaxMSP.
Red Psi Donkey is a project inspired by imagery of the so-called “acoustic camera”, which is typically used in industry to locate and measure sound sources in a given scene.
In our case this sonic scene will be meticulously composed in a way such that an image of a donkey appears on the analysis screen. To add further confusion we plan on using ultrasound speakers, so nothing can be heard in the installation.
Virtual 3D Audio Space navigated by visitors wearing headphones with ultrasound localization system.
Speed-control for a set of turntables and a rotating light.
aka PAM, the Parochial Audio Messenger. An off-spring of Jens Brand‘s Global Player project where sound is generated based on the earth’s topography. Rather than following satellites, here the track is derived from the phone number the visitor dials, which points to the target location. The resulting sound is played to both ends of the phone line.
Check www.sukandar.de for details