A four-channel audio converter for the NeXT cube and the ispw (i.e. the IRCAM signal processing workstation).
This started as a hack with a couple of evaluation boards and some blobs of glue logic. With help from Atau Tanaka, and the original design by CCRMA.The second version though had its own board and features analog inputs as well as AES/EBU and S/PDIF. It was designed around an FPGA (by Xilinx) to allow for easy modification in the event that other customers might want to run it off a different machine. These days, however, with tons of multi-channel soundcards available it’s hard to thrill people with quadro…


The Topophonien project marks the point at which I turned my hobby of building music-related electronics into a job. Prior to this I had mostly tinkered with various guitar effect circuits, so when Sabine Schäfer approached me in 1990 with a request if I could build her a computer controlled spatialization mixer this was a rather tall order. Starting with a small 4×8 matrix with noisy VCAs and limited control, we expanded over the years to ever bigger systems with up to 40 DSP-driven channels and realtime spatialization control.

30 years of custom technology for musicians and artists